# Tamper with this file at your discretion.

Assets begin
## Player1

## Enemy 1
9.png
explosion type = 1

## Enemy 2
14.png
explosion type = 1

## Enemy 3
4.png
explosion type = 1

## Enemy 4
10.png
explosion type = 1
no default wave

## Enemy 5
13.png
explosion type = 1

## Enemy 6
11.png
explosion type = 1

## Enemy 7
17.png
shields = 5000
explosion type = 1

/////////////
//	WAVES  // 
/////////////

## Wave 1
enemies = 1
minLevel = 3
maxLevel = 0
initialAmount = 4
increaseAmount = 0.2

## Wave 2
enemies = 1
x difference = -5
y difference = 10
enemies = 1
x difference = 10
y difference = 0
enemies = 1
minLevel = 1
maxLevel = 0
initialAmount = 0
increaseAmount = 1

## Wave 3
enemies = 2
minLevel = 3
maxLevel = 0
initialAmount = 1
increaseAmount = 0.5

## Wave 4
enemies = 3
minLevel = 4
maxLevel = 0
initialAmount = 0
increaseAmount = 2

## Wave 5
enemies = 4
minLevel = 5
maxLevel = 0
initialAmount = 0
increaseAmount = 2

## Wave 6
enemies = 5
minLevel = 6
maxLevel = 0
initialAmount = 0
increaseAmount = 2

## Wave 6
enemies = 7
enemies = 7
parent = 1
enemies = 7
parent = 2
enemies = 7
parent = 3
enemies = 7
parent = 4
enemies = 7
parent = 5
enemies = 7
parent = 6
enemies = 7
parent = 7
minLevel = 3
maxLevel = 0
initialAmount = 0
increaseAmount = 1


## Wave 50
enemies = 6
minLevel = 5
maxLevel = 0
initialAmount = 10
increaseAmount = 1

## Wave 100
enemies = 7
minLevel = 10
maxLevel = 0
initialAmount = 10
increaseAmount = 1

//////////////
//  BRAINS  //
//////////////

## Brain 1
enemy = 1
Move 0, 100
Brain end

## Brain 2
enemy = 2
Move 0, 100
Fade out, 2000
Fade in, 2000
Move 0, 100
Brain end

## Brain 3
enemy = 4
Move 30, 50
Move 10, 20
Move 0, 10
Move -10, 20
Move -30, 50
Move -10, 20
Move 0, 10
Move 10, 20
Brain end

## Brain 5
enemy = 5
First move, 0, 100
Brain end

## Brain 6
enemy = 12
Move to first place, 100, 10
Random
First move, 0, 10
Move, -10, 0
Random
First move, 0, 10
Move 10, 0
Brain end

## Brain 7
enemy = 3
Change speed, 0.4
First move, 0, 50
Change speed, 0.3
First move, 0, 30
Change speed, 0.2
First move, 0, 15
Change speed, 0.1
First move, 0, 5
Change speed, 0
Shoot laser
Change speed, 0.1
First move, 0, 5
Change speed, 0.2
First move, 0, 15
Change speed, 0.3
First move, 0, 30
Change speed, 0.4
First move, 0, 50
Change speed, 0.5
Brain end

## Brain 8
enemy = 99
First move, 0, 10
First move, 1, 4
First move, 1, 3
First move, 2, 2
First move, 3, 1
First move, 3, 1
First move, 3, -1
First move, 2, -2
First move, 1, -3
First move, 0, -3
First move, -1, -3
First move, -2, -2
First move, -3, -1
First move, -3, 0
First move, -3, 1
First move, -2, 2
First move, -1, 3
First move, -1, 3
First move, 0, 3
Brain end

## Brain 9
enemy = 6
Move to first place, 100, 10
Random
First move, 0, 10
First move, 0, 10
First move, -10, 0
First move, 10, 0
Brain end

## Brain 10
enemy = 77
Random
First move, 0, 50
First move, 0, 100
First move, 0, 150
First move, 0, 200
Change speed, 0
Fade out, 1000
Fade in, 2000
Wait, 5000
Fade out, 2000
Escape
Brain end

## Brain 11
enemy = 9999
Follow player
Brain end

## Brain 12
enemy = 7
Random
First move, 0, 3
Move 1, 3
Move 2, 3
Move 3, 3
Move 4, 3
Move 5, 3
Move 4, 3
Move 3, 3
Move 2, 3
Move 1, 3
Move 0, 3
Move -1, 3
Move -2, 3
Move -3, 3
Move -4, 3
Move -5, 3
Move -4, 3
Move -3, 3
Move -2, 3
Move -1, 3
Move 0, 3
First move, 3, 0
Move 3, 1
Move 3, 2
Move 3, 3
Move 3, 4
Move 3, 5
Move 3, 4
Move 3, 3
Move 3, 2
Move 3, 1
Move 3, 0
Move 3, -1
Move 3, -2
Move 3, -3
Move 3, -4
Move 3, -5
Move 3, -4
Move 3, -3
Move 3, -2
Move 3, -1
Move 3, 0
First move, -3, 0
Move -3, 1
Move -3, 2
Move -3, 3
Move -3, 4
Move -3, 5
Move -3, 4
Move -3, 3
Move -3, 2
Move -3, 1
Move -3, 0
Move -3, -1
Move -3, -2
Move -3, -3
Move -3, -4
Move -3, -5
Move -3, -4
Move -3, -3
Move -3, -2
Move -3, -1
Move -3, 0
Brain end

## Brain 13
enemy = 7777
Random
First move, 0, 10
First move, 10, 0
First move, -10, 0
Brain end

////////////////
// EXPLOSIONS //
////////////////

## Explosion 1
massDampening = 0.90
number of flames = 5
mass multiplier = 4
random factorial = 5
static factorial = 1.5
time between flames = 30
time to live = 5000

## Explosion 2
massDampening = 0.90
number of flames = 10
mass multiplier = 2
random factorial = 5
static factorial = 1.5
time between flames = 30
time to live = 3000

## Explosion 3
massDampening = 0.97
number of flames = 10
mass multiplier = 5
random factorial = 75
static factorial = 0.5
time between flames = 20
time to live = 3000

## Explosion 4
massDampening = 0.99
number of flames = 3
mass multiplier = 2
random factorial = 5
static factorial = 5
time between flames = 50
time to live = 5000

/////////////
// BULLETS //
/////////////

## Bullet 1
deadly to player
enemyBullet.png
shields = 1000
speed = 0.5

## Bullet 2
deadly to enemies
playerBullet.png
shields = 1000
speed = 3

## Bullet 3
deadly to enemies
playerBullet2.png
shields = 3000
speed = 4

## Bullet 4
deadly to enemies
xdifference = -15
playerBullet3.png
shields = 1000
speed = 4.5

## Bullet 5
deadly to enemies
xdifference = 15
playerBullet3.png
shields = 1000
speed = 4.5

## Bullet 6
deadly to enemies
xdifference = -35
playerBullet3.png
shields = 1000
speed = 4.5

## Bullet 7
deadly to enemies
xdifference = 35
playerBullet3.png
shields = 1000
speed = 4.5

Assets end