I suppose its that time of the fortnight already: Goldwingu 2: Episode 1; Means to End v.0.12 [3.46MB] is released!
In this version:
- Two new weapon types for enemy; homing missiles and laser!
- Changes to the Tactical Display:
- Added a radar to show approaching enemies
- Added pop-up notifications to the side of the screen to display incidental info.
- Something of an overhaul in Campaign mode and the way the heuristics are applied. Every player has target planets that its fleets will go after, makin the fleets less individuals and hopefully making their movements a bit less erratic.
- You can now quit a level by pushing Escape two times, once to prime the hyperspace jump engines and a second time to actually start the countdown to the jump.
- And most importantly: added a bit of sparkle to the explosions.